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9

TFT Sparring Gloves Information - TFT Scout

Sparring Gloves

Description

+10% Critical Strike Chance
+10% Dodge Chance



Recipes - Turns Into

This item can be combined with the following to create new items:




+

Spatula

It must do something...

=

Berserker's Axe

The wearer is also a Berserker.

[Unique - Only One Per Champion]

The wearer is also a Berserker.

[Unique - Only One Per Champion]



+

Spatula

It must do something...

=

Dark Star's Heart

The wearer gains the Dark Star trait.

[Unique - Only One Per Champion]

The wearer gains the Dark Star trait.

[Unique - Only One Per Champion]



+

Tear of the Goddess

+15 Mana

=

Hand Of Justice

At the beginning of each planning phase, the wearer gains one of the following:
  • Basic attacks and spells deal +50% Damage
  • Basic attacks heal 50 Health on-hit
  • At the beginning of each planning phase, the wearer gains one of the following:

  • Basic attacks and spells deal +50% Damage
  • Basic attacks heal 50 Health on-hit


+

B. F. Sword

+15 Attack Damage

=

Infinity Edge

Grants +15% Critical Strike Damage.

Grants +15% Critical Strike Damage.



+

Needlessly Large Rod

+20% Spell Power

=

Jeweled Gauntlet

Your spells can inflict critical hits.

[Unique - Only One Per Champion]

Your spells can inflict critical hits.

[Unique - Only One Per Champion]



+

Recurve Bow

+15% Attack Speed

=

Last Whisper

When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]

When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]



+

Negatron Cloak

+25 Magic Resist

=

Quicksilver

The wearer is immune to crowd control for the first 15 seconds of combat.

[Unique - Only One Per Champion]

The wearer is immune to crowd control for the first 15 seconds of combat.

[Unique - Only One Per Champion]



+

Chain Vest

+25 Armor

=

Shroud of Stillness

When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 20% until they cast.

[Unique - Only One Per Champion]

When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 20% until they cast.

[Unique - Only One Per Champion]



+

Sparring Gloves

+10% Critical Strike Chance
+10% Dodge Chance

=

Thief's Gloves

At the beginning of each planning phase, the wearer equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes Three Item Slots]

At the beginning of each planning phase, the wearer equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes Three Item Slots]



+

Giant's Belt

+200 Health

=

Trap Claw

Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds.

Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds.