Traits
Rebel
At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.
(3) 150 Shield & 10% Damage
(6) 225 Shield & 12% Damage
(9) 350 Shield & 15% Damage
Demolitionist
(2) Damage from Demolitionists' spellcasts stuns their targets for 1.5 seconds. (Once per spellcast)
Stats
- Cost
1
- Health
- 500
- Damage Per Second
- 28
- Armor
- 20
- Magic Resistance
- 20
- Damage
- 40
- Attack Speed
- 0.7
- Range
- 3
- Crit Chance
- 0.25
- Crit Multiplier
- 1.5