Traits
Mech-Pilot
(3) At the start of combat, three random Mech-Pilots are teleported into a Super-Mech.
The Super-Mech has the combined Health, Attack Damage, and Traits of its pilots, as well as 3 random items from among them.
When the Super-Mech dies the Pilots are ejected, granted 25 Mana, and continue to fight.
Demolitionist
(2) Damage from Demolitionists' spellcasts stuns their targets for 1.5 seconds. (Once per spellcast)
Stats
- Cost
3
- Health
- 800
- Damage Per Second
- 35
- Armor
- 35
- Magic Resistance
- 20
- Damage
- 50
- Attack Speed
- 0.7
- Range
- 1
- Crit Chance
- 0.25
- Crit Multiplier
- 1.5